Saturday, February 27, 2010

Jurassic Park - Rampage Edition 1.0


This is a 3rd person side-scrolling shooter। Destroying the dinosaurs is so fun! You will be battling against velociraptors, raptors, pterodactyls, triceratops, a T-Rex and those really some carnivore dinosaurs. for full length game click here

Tuesday, January 12, 2010

nfs most wanted


Need for Speed Most Wanted
was released by EA on 15 November 2005 exclusively for USA. Again street racing oriented game play, Need for Speed Most Wanted delivers best of its class. This is yet another powerful addition to Need for Speed series games after Need for Speed Underground 2. Its successor Need for Speed Carbon is also released which is just its sequel.

The game starts at Rockport where player arrive with BMW M3 GTR (E46) which is highly loaded. Now the challenge for the player is to prove his driving prowess or he will be taken down by veteran police officer named Cross. Need for Speed Most Wanted just like other need for speed series games is race-oriented with extreme conditions. The player has to complete the race without interacting with police.

Different Need for Speed Most Wanted modes are also added combining races and chases by the police. The modes included are Quick race, Career Modes, and challenge Mode. Cars included in the game are of three distinct categories: Euro imports, Asian imports, and American muscle cars. Like other EA games, need for speed most wanted soundtrack is selection of hip hop, rock and electronic music.

Need for Speed Most Wanted is available for all Windows compatible PCs. It is also available for PlayStation 2, Nintendo GameCube, Nintendo DS, GameBoy Advance, Xbox, Xbox 360 and mobile phones. The version given below is only for PC. You can download Need for speed Most Wanted free from below. But please note that this is a free demo download and not a full version download of NFS MW.
You can download Need for Speed Most Wanted here

Need For Speed



Need for Speed Carbon free

Need for Speed is one of the most famous car game sagas in the world. This latest and eagerly-awaited carbon version is perfect for players who relish the excitement of driving where the only limits are the ones they themselves set.

For those of you who are already familiar with this game, I am going to tell you about some of the new features included in this version and for those of you who are not, I am sure that you will soon become hooked on the thrill and spills of this exciting game:

* You can tune your vehicle until it is the way you want it: all the colours you can imagine, xenon headlights, tinted windscreens, and all manner of decorative elements. TOTALLY UNLIMITED
* Carbon contains new driving challenges and you can set your vehicle’s speed.
* This version sees the return of street racing competitions.
* The graphics have been completely overhauled
* You have a very powerful personalisation system.

Carbon is a new story that takes place in Carbon Canyon. In this version you are not only driving, but you are the boss of a crew that has been out of town and now is faced with re-conquering it sector by sector. Speed is not enough; you have to show off your skills by street racing, driving on two wheels, etc. It is the ultimate driving challenge.
for full length game Click here

Monday, January 11, 2010

Prince of Persia: Sands of Time



Download Prince of Persia: Sands of Time Full Game [Free Game - Ad Supported]
Filename: PrinceOfPersiaSetup.exe
Author: UbiSoft
Size: 1,154.1 MB
Created: 8/30/2007
Updated: 9/5/2007
Downloads: 36,023
Also known as: Prince of Persia: Las Arenas del Tiempo (Spanish Title)

for full download click here

Prince of Persia: The Two Thrones




Prince of Persia: The Two Thrones
A return to grace.
by Ivan Sulic
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December 12, 2005 -
[Ed's note: Hey there, Prince fans! If you're an avid reader of IGN you'll notice that this quaint little review of Prince of Persia: The Two Thrones is a copy of the same one that ran on our GameCube, PlayStation 2 and Xbox channels. This is because the games are virtually identical across all platforms, save for a few bits here and there.

That being said, you will also notice some slight variations in the scores at the end of this article. Of course, we must consider a game's native environment when assigning our ratings and while consoles are inundated with action platformers, the PC is starving for a good one. Our scores must then reflect Prince's more significant presence on this platform -- plus this game is just a wee bit better. But then all that will be explained in brief at the end of this article.

If you are, however, simply wondering if this particular version of Two Thrones is identical to the others in terms of content and also functional, wonder no longer: The games are clones of one another and this one works just fine.

Now please enjoy the rest of our regularly scheduled review.]

Once upon a time...
To appease the lowbrow demands of 100 million casual gamers unwilling to spend cash for Ubisoft's brilliant Sands of Time game, the company took Warrior Within into the more digestible realm of "action" and away from the realm of "thinking-man's platformer."

Swords and shadows! Dirt and "bitches!" Warrior was to be Ubi's sinister, consumer friendly modification of the fundamental Sands mechanics that were ever so thrilling and critically acclaimed. But despite best efforts and a healthy dose of hard rocking, Warrior Within cheesily fell short of the amazingly high bar its predecessor set. In trying to appeal to more folks by lining the game with more stuff, much of the original magic was lost. Indeed, an excess of scantily clad women, shadowy beasts and heavy riffs made Warrior Within ordinary, for when all is dark and grimy, even the dark and grimy become bright. A good rule of thumb is to understand when one more stroke is too many and when an excess of magic is drab.

Sadly, it seemed back then that a title of Sands of Time's caliber would just not come, given the new path laid down by Warrior Within for the Prince series. Boy does it ever feel good to be wrong! I'm dazzled. Prince of Persia: The Two Thrones is Sands of Time reborn.

Vantage Point
Music, art, acting, acrobatics...story! Each universally applauded part of Ubisoft's first marvelous foray into the Sands of Time trilogy has been recreated here with care and cunning, save for the scarred and craggy, battle-hardened face of our champion. And yet, while this third game offers so much indisputable greatness, it still grips tight to the failing philosophies of Warrior Within in just enough key areas. Two Thrones also suffers slightly from an imposing holiday deadline and the preposterously lofty expectations fans of Sands carry with them at all times.

Narrated now by the somber and knowing Empress of Time in a way that neatly ties the end of Two Thrones to the beginning of Sands, this Prince's journey begins much like Warrior Within or Shadow and Flame, in sea and turmoil. Approaching his home port of Babylon with Empress Kaileena under arm and the Dahaka defeated, the Prince looks forward to rest and comfort, though the smoking ruin of his city will give him none. With his land besieged, his vessel burned, his woman bound, and his house in ruin, the Prince sets out to free his love, reveal his enemy, punish his rivals, and put his home to rights. But even champions are subject to the whims of fate. Along the way the Prince will encounter old friends, older relations and new foes. His story will unwind backward and at once spring forward into a climatic choice between light and dark -- the Two Thrones, one of self-serving indulgence and personal achievement, and the other of unbridled heroism despite consequence.

Reforming the Prince into his original shape was a bloody good idea! Genteel as he is, Yuri Lowenthal's Prince of Persia in The Sands of Time is far preferable to Warrior Within's Wolverine Clone #818. The gruff, self-serving madman who sought to stop the Empress's Sands at any cost was not the young royal plagued by distrust and delusions of glory we all loved. #818 was simply out of place in such a fairytale. So being back in Yuri's shoes just feels right.

Ubisoft also expertly balances Yuri's third Prince between two lines of starkly contrasting motivation, or the two thrones. Throughout the course of this adventure, the Prince must decide what's truly important. He must confront his Dark self as it struggles to gain a foothold on his conscious and he must also fess up to past crimes and move past them regardless of hardship (while listening to awesome music).

By linearly forcing the game on a railroad ride to an inevitable conclusion, and not focusing on the paradoxical "Superman can now fly around the Earth backward real fast" time traveling mechanic to undo old problems and create new ones, Ubi has done away with backtracking and also recaptured the sense of urgency and achievement that were so prevalent in Sands.


FOR FULL LENGTH GAME CLICK HERE

Prince of Persia: Warrior Within



Prince of Persia: Warrior Within
is a video game and sequel to Prince of Persia: The Sands of Time, a critically acclaimed game released in 2003. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows.

The game picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a much darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with violent finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the prince also has a new sand power: A circular "wave" of sand that knocks down all surrounding enemies.

With the continued success of Prince of Persia, a second sequel was made, concluding the story arc of The Sands of Time and Warrior Within. Prince of Persia: The Two Thrones was released on November 30, 2005. A port of Warrior Within was done by Pipeworks, renamed as Prince of Persia: Revelations, and it was released on December 6, 2005 for Sony's PlayStation Portable. The port includes additional content including three new areas not available in the original release.

for full game click here

gods of war




God of War
Who wants to go god hunting?
by Ivan Sulic
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March 18, 2005 - The gods of Olympus believe their brother Ares to be insane, but they are commanded to take no action against him. The contemptuous Lord of War's siblings are bound by their father Zeus' law to not clash with one another directly. Do not usurp the given throne of a god, said the master of thunder upon heaven's highest seat. Take no action even if he ravages your patron cities.

Incapable of assailing war incarnate without their Olympian perks, the gods found themselves depending on man to topple the mountain of combat and free his blood-soaked throne from the plague of insanity. And yet no mortal spear nor sword nor arrow has ever scathed Ares. How can any man kill a god? How can any man stand against the fury of this one god? And so the children of Zeus were forced to choose no mere man as their champion.

Say hello to Kratos. Savage, ruthless and tortured, Kratos served as a Spartan general before selling his soul to Ares for a life of power. He once lived to conquer, but now walks only to scour the land of war's opposition at his master's bidding. But something has recently changed Kratos. Something has him turning his Blades of Chaos against his former tutor.

Beseeched by Athena and the other gods of Olympus, Kratos has been commissioned from on high to discover Pandora's Box and use it to slay the enraged son of Zeus. Once in possession of such divine power, Kratos will unleash one thousand years of godly secrets and wield his newfound strength to kill Ares. But he doesn't care for the plight of the Olympians. He doesn't care for the wake of fire and death that spreads from the heels of war. Kratos doesn't want to save anyone, let alone himself. All he desires is murder. Kratos wants to destroy the god of war for the joy that would come from ripping his heart out. Vengeance is what Kratos seeks -- vengeance and due payment. For what, you must find out.

That's the basic synopsis, but God of War could have just as easily been summed up with one quick line, "If you like to kill freaky things with your giant serrated knives, you'll love the s*** out of this."

Video Review: Be sure to see it on our media page!
Before I continue and tell you exactly why you'll adore this product, please realize that God of War is not for the young or faint of heart. This videogame features sexual situations, bare breasts, and excessive brutality. Good with that? Excellent!

Not in a very long time have I been so completely absorbed in an action title. God of War boasts an incredibly developed combat system, the ultimate combination of artistic integrity and technical wizardry, an utterly brilliant collection of music and sound effects, and a storyline so satisfying its culmination left me in a giddy stupor. Buy it or face damnation.

Even given the time to write a billion words I couldn't detail exactly how Sony Santa Monica pulled off such an elaborate action game when the genre has thus far been saturated by branded clones the likes of Two Towers, Demon Stone and even the lot of Dark Alliance spins. Where those games and the waves of NanoBreakers and Chaos Legions fall slightly short or fail miserably, God of War simply succeeds. Nearly everything a self-professed connoisseur of videogames is likely to appreciate in a product has been included in this title and tied together with seamless grace.

The story I elected to introduce this article with begins by focusing on a broken man who has just leapt to his death. From there players will be plunged into an ever evolving, ever more breathtaking collage of brutish cutscenes and critical twists. Eventually, the audience of this Greek tale will come to love and loathe Kratos, hate Ares, and even find themselves overwhelmed by the journey that takes the strong into a realm of unforgivable sin, heart wrenching hopelessness and unwavering determination. And none of this could have been possible without our ruthless boy who aspires to murder a god.

for full length game download click here